3DMark logo - cross platform benchmark for iOS, Android, and Windows

The Gamer's Benchmark for iOS

Test and compare the gaming performance of your iPhone and iPad.

3DMark is used by millions of people, hundreds of hardware review sites and many of the world's leading technology companies. It's the industry standard benchmark for graphics performance measurement, a professional-grade tool available to home users for free.

  • Measure and compare GPU and CPU performance.
  • Rank and compare mobile devices online.
  • Compare scores from iOS and Android devices.
  • 100% free. No ads, no in-app purchases, no restrictions.
  • Easy to use, no technical know-how needed.

Get 3DMark Wild Life iOS benchmark app from the App Store

Wild Life

Metal benchmark tests
for the latest models.

Free download

Get 3DMark Wild Life iOS benchmark app from the App Store
Get 3DMark Sling Shot iOS benchmark app from the App Store

Sling Shot

OpenGL ES 3.0 and Metal
benchmarks for older models.

Free download

Get 3DMark Sling Shot iOS benchmark app from the App Store
Get 3DMark API Overhead iOS benchmark app from the App Store

API Overhead

Compare Metal and OpenGL ES 3.0
API performance.

Free download

Get 3DMark API Overhead iOS app from the App Store

These apps are for non-commercial use only. Professional users should
purchase a commercial license or request a press license as appropriate.

Wild Life

Cross-platform benchmark for the latest smartphones, tablets and lightweight notebooks

3DMark Wild Life benchmark test

Wild Life

Use 3DMark Wild Life to test and compare the graphics performance of the latest Apple, Android and Windows devices.

Wild Life is a one minute test that measures a device's ability to provide high levels of performance for short periods of time. It mirrors mobile games that are based on short bursts of intense activity. The test uses a 2560 × 1440 rendering resolution before scaling the content to the display.

You can also run the Wild Life benchmark offscreen using Unlimited mode.

Wild Life Stress Test

Use the Wild Life Stress Test to see how the latest Apple and Android devices perform under longer periods of heavy load.

The Wild Life Stress Test runs twenty loops of the Wild Life benchmark. It mimics mobile games that are based on longer, more immersive experiences. Instead of producing a single score, the main result from a stress test is a chart that shows how the device's performance changed during the test.

You can also run the Wild Life Stress Test offscreen using Unlimited mode.

Cross-platform benchmarking

Wild Life shows the advanced rendering techniques and post-processing effects that are possible on the latest mobile devices. Wild Life uses Metal on iOS devices. On Android devices and Windows PCs, it uses the Vulkan graphics API. You can compare benchmark scores across platforms.

Wild Life compatibility starts with iPhone 6s and runs to the latest models. You need iOS 13 or later to run the benchmark.

Sling Shot

Cross-platform benchmark for mainstream mobile devices

3DMark Sling Shot benchmark test

Sling Shot

Use Sling Shot to compare older iPhone and iPad models with low-cost Android devices.

Sling Shot is an OpenGL ES 3.0 benchmark that tests the full range of API features including multiple render targets, instanced rendering, uniform buffers and transform feedback. The test also includes volumetric lighting, depth of field and bloom post-processing effects. The Graphics tests are rendered at 1920 x 1080 then scaled to your device's native display resolution.

You can also run this test offscreen using Unlimited mode to compare CPUs and GPUs.

Sling Shot Extreme

Use Sling Shot Extreme to compare older Apple models with mainstream Android devices.

Sling Shot Extreme uses Metal, a low overhead graphics API created by Apple. The test uses the full range of API features including instanced rendering, multiple render targets, and uniform buffers. It also includes volumetric lighting, depth of field and bloom post-processing effects using Compute Shaders. The Graphics tests are rendered at 2560 x 1440 then scaled to your device's display.

You can also run this test offscreen using Unlimited mode to compare CPUs and GPUs.

Important notes

When comparing scores across platforms, note that the test results reflect both hardware and software. APIs with low overhead, such as Metal and Vulkan, can deliver more performance than OpenGL ES even on devices with similar hardware.

Sling Shot compatibility starts with iPhone 5s, iPad Air, iPad mini 2, and runs to the latest devices.

API Overhead feature test

Compare Metal and OpenGL ES APIs on your mobile device


3DMark API Overhead feature test

Games make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. APIs with less overhead can handle more draw calls and produce richer visuals. The 3DMark API Overhead feature test is an independent test for comparing the performance of Metal and OpenGL ES 3.0. See how many draw calls your iPhone and iPad can handle with each API before the frame rate drops below 30 FPS.

  • Compare the latest graphics APIs
  • Test Metal
  • Test OpenGL ES 3.0

3DMark Wild Life requirements

OS: iOS 13.0
Memory 2 GB
Device iPhone 6s, iPad Air 2
Storage 170 MB free space

3DMark Sling Shot requirements

OS: iOS 9.0
Memory 1 GB
Device iPhone 5s, iPad Air, iPad mini 2
Storage 199 MB free space

3DMark API Overhead requirements

OS: iOS 8.0
Memory 1 GB
Device iPhone 5s, iPad Air, iPad mini 2
Storage 72 MB free space

Language options

  • English
  • Russian
  • Simplified Chinese
  • German (Wild Life only)
  • Finnish (Wild Life only)

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