VRMark, the VR benchmark, now available on Android
June 14, 2018
We've released a new VRMark benchmark app for Android devices. VRMark works with or without a headset to help you test and compare the VR performance of the latest smartphones.
The VRMark Professional Edition app, designed for industry and press use, combines three new VR benchmark tests with three individual test modes to provide a comprehensive set of tools for testing the VR capabilities of the latest devices.
For VR enthusiasts, a free version of the app offers a smaller set of tests for testing VR performance at home.
Three levels of VR performance
VRMark is designed around performance levels, which we call Rooms. A Room is a piece of VR content carefully created to require a specific level of VR performance. The Android version of VRMark comes with three Rooms.
The Indigo Room represents the majority of mobile VR content available today. It is a lightweight test that is designed to run comfortably for long periods on first-generation Daydream devices.
The Purple Room is designed to run well for at least one loop on first-generation Daydream devices, but some phones will get hot when looping this test, and their performance may fall as the test runs.
The Amber Room is a forward-looking test that represents next-generation mobile VR content. It is very demanding making it an ideal benchmark for comparing devices that already perform well in the other Rooms.
Three ways to test VR performance
VRMark provides three complementary ways to test and compare VR performance.
Peak Mode measures a device’s peak VR performance by running a single loop of the benchmark test. This mode tells you how well a device can handle VR content for a short period of time, which is the best-case scenario for any device. A VR headset is not required.
Use Sustained Mode to test VR performance over longer periods. You can run the test for ten loops, one hour, one day, or even longer. Sustained Mode helps you uncover thermal and stability issues that affect device performance. A VR headset is not required.
VR applications are demanding and can quickly drain a device’s battery. After running a sustained test, VRMark also estimates the device's battery life for VR.
Add a headset and use Experience Mode to judge the quality of the VR experience with your own eyes. See for yourself how well your device compensates for missed frames. Experience mode works with Daydream View and Google Cardboard compatible headsets.
For more details, please read our VRMark technical guide, which explains what each benchmark measures and how the scores for each test mode are calculated.
More than a score
With detailed performance monitoring charts and an in-app list for ranking and comparing the latest devices, VRMark gives you deep insights into the VR performance of your device.
VRMark is compatible with ARM-based devices running Android 7.0 or later with at least 1 GB of RAM that support OpenGL ES 3.1 or OpenGL ES 3.0 with MSAA.
VMark Professional Edition - $499
- For industry, commercial, and press use.
- Includes all three benchmarks: Indigo, Purple, and Amber Rooms.
- Three ways to test: Peak, Sustained, and Experience Mode.
- Full range of time period settings for Sustained Mode.
- Estimate VR battery life in Sustained Mode.
- Benchmark automation with adb.
Find out more and purchase VRMark Professional Edition here:
VRMark app for enthusiasts at home - free
- For personal, non-commercial use only.
- Test peak performance with the Amber Room benchmark.
- Test sustained performance over 10 loops with the Purple Room.
- Use Experience Mode with the Indigo, Purple, and Amber Rooms.
- Detailed results and hardware monitoring charts.
- Rank and compare the latest devices in the app.
Download the free Android benchmark app from Google Play.
3DMark is now available in Traditional Chinese
January 21, 2020
Announcing end of support for 3DMark 11, PCMark 7, Powermark, 3DMark Cloud Gate, and 3DMark Ice Storm
December 19, 2019
Test SSD performance with new PCMark 10 Storage Benchmarks
December 11, 2019
New ways to test Variable-Rate Shading with 3DMark
December 5, 2019
Test Variable-Rate Shading with 3DMark
August 26, 2019
Variable-Rate Shading test coming to 3DMark
July 18, 2019
Test PCIe 4.0 bandwidth with 3DMark
June 25, 2019
New PCIe 4.0 test coming to 3DMark
June 11, 2019
PCMark 10 introduces a better way to test battery life
May 27, 2019
Now you can test PC performance with Microsoft Office apps in PCMark 10
May 27, 2019
New drivers enable ray tracing on NVIDIA GeForce GTX graphics cards
April 11, 2019
Google Stadia tech demo: cloud-based multi-GPU rendering
March 19, 2019
3DMark is now available on China’s largest games portal
March 11, 2019
UL contributes ray tracing expertise to new book
March 7, 2019
Two new benchmarks coming to PCMark 10
February 25, 2019