Futuremark Joins VR First to Help Create VR Industry Standards
April 13, 2017
We are proud to announce that we have joined VR First, a global initiative that drives innovation in virtual and augmented reality by providing state-of-the-art facilities to creators and educators.
The VR First initiative, unveiled in January 2016, engages with top universities and science parks to set up or renovate PC labs into AR/VR-ready facilities. There are currently 26 VR First labs operating worldwide with another 14 coming soon and more in development. To date, over 50 projects serving various verticals have been developed with the equipment and support provided by VR First partners.
VR First is also working with the IEEE and industry stakeholders to create new standards for VR and related devices. The IEEE Virtual Reality and Augmented Reality Working Group is currently developing eight new standards for VR and AR. These standards are expected to guide investment in VR facilities by governments, science parks, institutions, and immersive arcade companies.
Futuremark is contributing its expertise in performance benchmarking to help VR First members and other VR industry stakeholders define standards, shape the technology roadmap, facilitate the development of cross-platform content, and promote healthy growth of the industry.
Jani Joki, Director of Engineering, said,
"In a short time, VR First has made impressive progress in bringing together industry partners, creators, and educators to deliver real results. The lack of consistent standards for VR has been widely discussed over the last 12 months. I look forward to working with VR First members to address this important issue."
Ferhan Özkan, Co-Founder, VR First said,
“I am delighted to welcome Futuremark to the VR First initiative. Futuremark's extensive benchmarking experience and independent voice will be invaluable in our mission to democratize VR innovation, set industry standards, and create a global VR knowledge base.”
Futuremark has been making industry standard benchmarks since 1997. Based in Finland, the company makes widely used performance tests for PCs, laptops, notebooks, tablets, and smartphones. Futuremark benchmarks are used throughout industry, by hundreds of press publications, and millions of consumers.
Futuremark released VRMark, a VR benchmark, last year. VRMark helps manufacturers, press, and consumers test the performance of virtual reality systems. Find out more about VRMark on the Futuremark website: https://www.futuremark.com/benchmarks/vrmark
Find out more about VR First at https://www.vrfirst.com.
Companies and organisations interested in VRMark and other Futuremark benchmarks should reach us at the following email firstname.lastname@example.org.
About VR First
VR First is a global program designed to provide state-of-the-art facilities to creators and educators interested in exploring the power and potential of virtual reality development. VR First Labs and Centers are designed to be the key locations for nurturing new talent in VR/AR development. VR First also helps developers to convert ideas into business opportunities and brings developers together with established industry partners. For more information, visit https://www.vrfirst.com.
Benchmark the AI performance of Android devices
September 21, 2020
Benchmark new NVIDIA GeForce RTX 30-Series GPUs with 3DMark
September 17, 2020
Introducing Testdriver Cloud Edition—Easy benchmark automation
September 15, 2020
Benchmarks.ul.com is now available in German
July 9, 2020
UL Delists MediaTek-Powered Phones with Suspect Benchmark Scores
April 15, 2020
PCMark 10 Storage Benchmarks add new language support
February 20, 2020
PCMark 10 benchmark shows performance improvement with new Microsoft Edge browser
February 6, 2020
3DMark is now available in Traditional Chinese
January 21, 2020
Announcing end of support for 3DMark 11, PCMark 7, Powermark, 3DMark Cloud Gate, and 3DMark Ice Storm
December 19, 2019
Test SSD performance with new PCMark 10 Storage Benchmarks
December 11, 2019
New ways to test Variable-Rate Shading with 3DMark
December 5, 2019
Test Variable-Rate Shading with 3DMark
August 26, 2019
Variable-Rate Shading test coming to 3DMark
July 18, 2019
Test PCIe 4.0 bandwidth with 3DMark
June 25, 2019
New PCIe 4.0 test coming to 3DMark
June 11, 2019