New 3DMark Unlimited test for Android and iOS
September 9, 2013
We've added a new test to 3DMark for making chip-to-chip comparisons across mobile devices and operating systems. 3DMark Ice Storm Unlimited provides an accurate way to measure component performance without vertical sync, display resolution scaling and other operating system factors affecting the result.
In Unlimited mode the rendering engine uses a fixed time step between frames and renders exactly the same frames in every run on every device. The frames are rendered in 720p resolution "offscreen" while the display is updated with small frame thumbnails every 100 frames to show progress.
Ice Storm Unlimited is included in 3DMark for iOS and can be added to the Android edition by updating to version 18.104.22.1689, available now from Google Play.
How to choose the right benchmark for your device
Forced vertical sync on Android devices limits apps to displaying a maximum of 60 frames per second. Your score will be shown as "Maxed out" if your device hits the vertical sync limit during a test. This indicates that the test is too lightweight for your device. 3DMark will recommend the best test for your device to avoid vertical sync limits.
3DMark Ice Storm
Use Ice Storm to make device-to-device comparisons of mainstream smartphones and tablets. Ice Storm includes two Graphics tests designed to stress the graphical (GPU) performance of your device and a Physics test to stress its processing (CPU) performance. Devices that are too fast for Ice Storm will be prompted to run Ice Storm Extreme instead.
3DMark Ice Storm Extreme
Ice Storm Extreme raises the Graphics tests' rendering resolution to 1080p and uses higher quality textures and post-processing effects to create a more demanding load for the latest mobile devices. Devices that are too fast for Ice Storm Extreme will be prompted to run Ice Storm Unlimited.
3DMark Ice Storm Unlimited
Use Ice Storm Unlimited to make chip-to-chip comparisons of different chipsets, CPUs and GPUs without vertical sync, display resolution scaling and other operating system factors affecting the result.
Start benchmarking now
Download 3DMark iOS benchmark app:
Download 3DMark Android benchmark app:
Variable-rate shading test coming to 3DMark
July 18, 2019
Test PCIe 4.0 bandwidth with 3DMark
June 25, 2019
New PCIe 4.0 test coming to 3DMark
June 11, 2019
PCMark 10 introduces a better way to test battery life
May 27, 2019
Now you can test PC performance with Microsoft Office apps in PCMark 10
May 27, 2019
New drivers enable ray tracing on NVIDIA GeForce GTX graphics cards
April 11, 2019
Google Stadia tech demo: cloud-based multi-GPU rendering
March 19, 2019
3DMark is now available on China’s largest games portal
March 11, 2019
UL contributes ray tracing expertise to new book
March 7, 2019
Two new benchmarks coming to PCMark 10
February 25, 2019
3DMark adds DLSS performance test
February 4, 2019
3DMark Android v2.0.4589 update released
January 16, 2019
3DMark Port Royal ray tracing benchmark now available
January 8, 2019
Top overclockers set new records in 3DMark ray tracing benchmark
December 12, 2018
New trailer and release date for 3DMark Port Royal ray tracing benchmark
December 8, 2018