New Vulkan API performance test for Android devices
August 17, 2017
Today we added a new Vulkan test to our 3DMark Android benchmarking app. The new API Overhead feature test lets you compare the performance of Vulkan and OpenGL ES 3.0 APIs on your Android smartphone and tablet.
3DMark API Overhead feature test
Vulkan is a new graphics API that provides high-efficiency, low-level access to modern GPUs in a wide variety of devices from PCs to smartphones. APIs like Vulkan make better use of multi-core CPUs to streamline code execution and eliminate software bottlenecks, particularly for draw calls.
Games typically make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. APIs with less overhead can handle more draw calls and produce richer visuals. The API Overhead feature test is an impartial test for comparing the performance of Vulkan and OpenGL ES 3.0.
The 3DMark API Overhead feature test measures API performance by making a steadily increasing number of draw calls. The result of the test is the number of draw calls per second achieved by each API before the frame rate drops below 30 FPS.
The purpose of the test is to compare the relative performance of different APIs on a single mobile device. The API Overhead feature test is not a general-purpose GPU benchmark, and it should not be used to compare different Android devices or to compare Android devices with Apple devices.
We recommend reading the 3DMark Technical Guide, which goes into more detail and explains the important differences between feature tests and benchmarks.
Important notes on compatibility
The OpenGL ES 3.0 part of the test requires Android 5.0 or later and a device that supports OpenGL ES 3.0.
The Vulkan part of the test requires Android 7.0 or later and a device that supports Vulkan.
Please note that devices that shipped with early Vulkan drivers may have performance and stability issues in this test. Vulkan performance can be much lower than expected, and the test can crash on devices with underdeveloped Vulkan drivers. Performance on these older devices may improve with future Android OS updates.
3DMark is a free Android benchmark app available from Google Play.
Benchmark new NVIDIA GeForce RTX 30-Series GPUs with 3DMark
September 17, 2020
Introducing Testdriver Cloud Edition—Easy benchmark automation
September 15, 2020
Benchmarks.ul.com is now available in German
July 9, 2020
UL Delists MediaTek-Powered Phones with Suspect Benchmark Scores
April 15, 2020
PCMark 10 Storage Benchmarks add new language support
February 20, 2020
PCMark 10 benchmark shows performance improvement with new Microsoft Edge browser
February 6, 2020
3DMark is now available in Traditional Chinese
January 21, 2020
Announcing end of support for 3DMark 11, PCMark 7, Powermark, 3DMark Cloud Gate, and 3DMark Ice Storm
December 19, 2019
Test SSD performance with new PCMark 10 Storage Benchmarks
December 11, 2019
New ways to test Variable-Rate Shading with 3DMark
December 5, 2019
Test Variable-Rate Shading with 3DMark
August 26, 2019
Variable-Rate Shading test coming to 3DMark
July 18, 2019
Test PCIe 4.0 bandwidth with 3DMark
June 25, 2019
New PCIe 4.0 test coming to 3DMark
June 11, 2019
PCMark 10 introduces a better way to test battery life
May 27, 2019