3DMark update makes it easier to compare Android and iOS
December 7, 2016
We released a minor update for our 3DMark Android benchmarking app today.
3DMark Android v1.6.3428 renames some tests to make comparing scores across platforms more intuitive. Benchmark scores are not affected.
The "Sling Shot using ES 3.1" benchmark test is now called "Sling Shot Extreme". Use Sling Shot Extreme to compare flagship Android devices with the latest iPhone and iPad models. The test uses OpenGL ES 3.1 on compatible Android devices. On iOS, it uses Metal.
The "Sling Shot using ES 3.0" benchmark test is now simply called "Sling Shot". Use Sling Shot to compare mainstream Android devices with popular iPhone and iPad models. Sling Shot uses OpenGL ES 3.0 on both Android and iOS devices.
These new test names match the names we use in the iOS app, making it easier and more natural to compare scores across platforms.
3DMark is a free Android benchmark app available from Google Play.
New 3DMark test measures pure ray-tracing performance
November 2, 2020
New cross-platform benchmark for Android, iOS and Windows
October 15, 2020
Benchmark the AI performance of Android devices
September 21, 2020
Benchmark new NVIDIA GeForce RTX 30-Series GPUs with 3DMark
September 17, 2020
Introducing Testdriver Cloud Edition—Easy benchmark automation
September 15, 2020
Benchmarks.ul.com is now available in German
July 9, 2020
UL Delists MediaTek-Powered Phones with Suspect Benchmark Scores
April 15, 2020
PCMark 10 Storage Benchmarks add new language support
February 20, 2020
PCMark 10 benchmark shows performance improvement with new Microsoft Edge browser
February 6, 2020
3DMark is now available in Traditional Chinese
January 21, 2020
Announcing end of support for 3DMark 11, PCMark 7, Powermark, 3DMark Cloud Gate, and 3DMark Ice Storm
December 19, 2019
Test SSD performance with new PCMark 10 Storage Benchmarks
December 11, 2019
New ways to test Variable-Rate Shading with 3DMark
December 5, 2019
Test Variable-Rate Shading with 3DMark
August 26, 2019
Variable-Rate Shading test coming to 3DMark
July 18, 2019