-
Software
-
Services
-
Support
-
Compare
-
More
Google Stadia tech demo: cloud-based multi-GPU rendering
March 19, 2019
At the Google GDC keynote presentation this morning, Phil Harrison introduced Stadia, a new cloud gaming platform powered by Google. A key feature of Stadia is that it makes multi-GPU computing available to everyone through the cloud.
We're at GDC this week showing a tech demo of cloud-based, multi-GPU rendering on the Stadia platform. Our demo shows how game developers can use multi-GPU rendering to create richer, more dynamic game experiences.
Building the future with multi-GPU technology
Multi-GPU computing has the potential to make game experiences richer and more dynamic. But PCs with multiple GPUs are rare and expensive, which gives game developers little reason to explore the opportunities.
Stadia makes multi-GPU systems available to everyone through the cloud. It gives game developers the tools to push in-game graphics to new levels.
For the last few months, we've been working with Google to create a real-time demo of cloud-based, multi-GPU rendering to show how games might use the extra performance available through Stadia.
In our demo, one GPU handles most of the traditional geometry rendering. Additional GPUs are called in as needed to enhance the scene with dynamic fluid simulations and complex particle effects.
About Stadia
You can find out more about Stadia by watching Google's GDC keynote presentation and visiting the Stadia developer website.
Recent news
-
Announcing end of support for PCMark 8, 3DMark Sky Diver, and VRMark for Android benchmarks
December 16, 2020
-
Easy PC health monitoring for IT professionals
December 3, 2020
-
New benchmarks from UL help content creators choose a PC
November 30, 2020
-
Enhancing 3DMark benchmark results with game performance data
November 25, 2020
-
New 3DMark test measures pure ray-tracing performance
November 2, 2020
-
New cross-platform benchmark for Android, iOS and Windows
October 15, 2020
-
Benchmark the AI performance of Android devices
September 21, 2020
-
Benchmark new NVIDIA GeForce RTX 30-Series GPUs with 3DMark
September 17, 2020
-
Introducing Testdriver Cloud Edition—Easy benchmark automation
September 15, 2020
-
Benchmarks.ul.com is now available in German
July 9, 2020
-
UL Delists MediaTek-Powered Phones with Suspect Benchmark Scores
April 15, 2020
-
PCMark 10 Storage Benchmarks add new language support
February 20, 2020
-
PCMark 10 benchmark shows performance improvement with new Microsoft Edge browser
February 6, 2020
-
3DMark is now available in Traditional Chinese
January 21, 2020
-
Announcing end of support for 3DMark 11, PCMark 7, Powermark, 3DMark Cloud Gate, and 3DMark Ice Storm
December 19, 2019