New 3DMark Fire Strike Trailer
December 3, 2012
The Future of DirectX 11 Gaming
A couple of weeks ago, we broke the news that for the first time, 3DMark would coming to new platforms including Android, iOS and Windows RT. The new 3DMark will be a true cross-platform benchmark able to compare scores from different devices running different operating systems.
Even with the latest advances, however, mobile hardware is still only capable of delivering a fraction of the power of a modern desktop PC. Creating a benchmark for smartphones and tablets necessarily means aiming at the low end of performance. That doesn't mean we have forgotten about the hardcore PC gamer, so in today's update we are focusing on high end performance.
For more than 14 years, 3DMark has lead the way in advanced real-time rendering, pushing your PC beyond what you thought was possible. The new 3DMark will continue that tradition with a new test called Fire Strike.
Fire Strike, one of three tests in 3DMark, is our new showcase benchmark test for DirectX 11 compatible hardware. Designed for high-performance gaming PCs, Fire Strike includes two graphics tests, a physics test and a combined test that stresses both the CPU and GPU at the same time. There is also an extended demo with sound for your entertainment. Our new trailer shows just a short segment, the full Fire Strike demo is close to three minutes long!
3DMark is all about pushing technology as far as it will go to show you what the games of tomorrow might look like. Rendered in real-time, Fire Strike is our most technical benchmark ever, featuring real-time graphics rendered with detail and complexity far beyond what is found in games and other benchmarks today.
Fire Strike uses effects that are extremely demanding on today's hardware, but which are likely to be commonplace in games in two to three years time. Some of the techniques used in our new video include tessellation, dynamic particle illumination and shadowing, smoke simulation using grid-based fluid dynamics, volume ray casting with shadows and a wide variety of post processing effects including depth of field, blooms, distortions and various lens effects.
With all this tech talk, it should come as no surprise that Fire Strike will only be available in the Windows version of 3DMark initially.
3DMark - one benchmark for all your hardware and devices
The new 3DMark includes everything you need to benchmark your hardware. With three all new tests you can bench everything from smartphones and tablets, to notebooks and home PCs, to the latest high-end, multi-GPU gaming desktops. And it's not just for Windows. With 3DMark you can compare your scores with Android and iOS devices too. 3DMark is the cross-platform benchmark for all your Windows, Windows RT, Android and iOS devices.
3DMark is in final testing and we expect to release it before the end of the year. Watch the 3DMark Fire Strike trailer and check out two new screenshots, check back regularly for the latest 3DMark news, discuss this update in our 3DMark forum or follow Futuremark on Facebook.
Test Variable-Rate Shading with 3DMark
August 26, 2019
Variable-rate shading test coming to 3DMark
July 18, 2019
Test PCIe 4.0 bandwidth with 3DMark
June 25, 2019
New PCIe 4.0 test coming to 3DMark
June 11, 2019
PCMark 10 introduces a better way to test battery life
May 27, 2019
Now you can test PC performance with Microsoft Office apps in PCMark 10
May 27, 2019
New drivers enable ray tracing on NVIDIA GeForce GTX graphics cards
April 11, 2019
Google Stadia tech demo: cloud-based multi-GPU rendering
March 19, 2019
3DMark is now available on China’s largest games portal
March 11, 2019
UL contributes ray tracing expertise to new book
March 7, 2019
Two new benchmarks coming to PCMark 10
February 25, 2019
3DMark adds DLSS performance test
February 4, 2019
3DMark Android v2.0.4589 update released
January 16, 2019
3DMark Port Royal ray tracing benchmark now available
January 8, 2019
Top overclockers set new records in 3DMark ray tracing benchmark
December 12, 2018