New Vulkan benchmark test for Android
December 18, 2017
Our 3DMark benchmark app for Android smartphones and tablets now includes a Vulkan benchmark test.
Vulkan is a new graphics API that provides high-efficiency, low-level access to modern GPUs in a wide variety of devices from PCs to smartphones. APIs like Vulkan make better use of multi-core CPUs to streamline code execution and eliminate software bottlenecks, particularly for draw calls.
Games typically make thousands of draw calls per frame, but each one creates performance-limiting overhead for the CPU. Vulkan reduces that overhead, which means games and apps can draw more objects, textures, and effects to the screen to create richer, more immersive experiences.
3DMark Sling Shot Extreme benchmark test
3DMark Sling Shot Extreme is a cross-platform benchmark with results that are comparable across APIs. Use 3DMark Sling Shot Extreme to compare flagship Android smartphones and tablets with the latest iPhone and iPad models. You can compare scores from Android devices using OpenGL ES 3.1 and Vulkan with scores from Apple iOS devices using Metal.
In the Android app, you can choose to run Sling Shot Extreme using Vulkan or OpenGL ES 3.1 or both back-to-back.
Sling Shot Extreme tests the full range of API features including multiple render targets, instanced rendering, uniform buffers and transform feedback. The test includes volumetric lighting, depth of field and uses Compute Shaders for post-processing effects. For more details, we recommend reading our 3DMark Technical Guide, which explains exactly what's being measured and how the scores are calculated.
The Vulkan part of Sling Shot Extreme requires Android 7.0 or later and a device that supports Vulkan. The OpenGL ES 3.1 part requires Android 5.0 or later and a device that supports OpenGL ES 3.1.
Please note that Vulkan drivers are still maturing. Devices that shipped with early Vulkan drivers may have stability issues in this new test. Vulkan performance on other devices may be lower than expected. Performance may improve with future Android OS updates.
When comparing scores across platforms, note that the test results reflect both hardware and software. APIs with low overhead, such as Vulkan and Metal, can deliver more performance than OpenGL ES even on devices with similar hardware.
3DMark is a free Android benchmark app available from Google Play.
PCMark for Android adds new Work 3.0 benchmark with 64-bit support
May 12, 2021
New 3DMark benchmark for Windows, macOS, iOS and Android
May 3, 2021
New 3DMark test measures mesh shader performance
February 11, 2021
Announcing end of support for PCMark 8, 3DMark Sky Diver, and VRMark for Android benchmarks
December 16, 2020
Easy PC health monitoring for IT professionals
December 3, 2020
New benchmarks from UL help content creators choose a PC
November 30, 2020
Enhancing 3DMark benchmark results with game performance data
November 25, 2020
New 3DMark test measures pure ray-tracing performance
November 2, 2020
New cross-platform benchmark for Android, iOS and Windows
October 15, 2020
Benchmark the AI performance of Android devices
September 21, 2020
Benchmark new NVIDIA GeForce RTX 30-Series GPUs with 3DMark
September 17, 2020
Introducing Testdriver Cloud Edition—Easy benchmark automation
September 15, 2020
Benchmarks.ul.com is now available in German
July 9, 2020
UL Delists MediaTek-Powered Phones with Suspect Benchmark Scores
April 15, 2020
PCMark 10 Storage Benchmarks add new language support
February 20, 2020